Also, groups of these enemies tens to pick on sole targets - dropping even heavily armored tanks really fast. Killing them quickly will help you reduce the pummeling that you are bound to receive. Once the archer threat is brought to a minimum, it is time to take the tanks down that are bogging down your fighters.
Kill the smallest ones first they go down faster and then the bigger ones. A last piece of advice here - never switch targets in battle unless you have to! A healthy and an unhealthy monster both deal the same amount of damage.
On to Single Player Dungeon Siege Wiki Guide. Last Edited: 26 Mar pm. When a skill breaks a certain level, their class changes, but it has no effect on the game at all. All relevant skills have to be at a certain level for a character to be an advanced class - i. A 49 in Melee would have left her as a plain Arch Mage. The Basic Classes There are four basic classes in the game.
You can combine these classes in any way to create unique characters. I am not going to cover every possibility, but will instead outline the main responsibilities of each class. One thing to note before I continue is that this guide is written to cater to those people that are level 50 and below. There are many things applicable to higher level characters, but they will not be mentioned in this guide. The Tank The tank is a character that specializes in the use of hand to hand weapons.
These characters have all the hit points and wear the heaviest armors in the game. They stand in the front of the party and try to take all the opponents on, freeing the physically weaker spell casters and archers to do as they want in the back of the group. Tanks need high Strength scores, and the easiest way to get them is to use only fast weapons.
Equip one-handed weapons only, and always use a shield. A shield with a better block rate is better than a shield with a higher defense value. The Healer Healers are the backbone of any party. Their ability to quickly heal a companion without ruining their turn makes them indispensable.
Not only can they bolster a party member in a pinch, but they can also summon creatures to help them in battle, cast high damage spells, and increase the various properties of his friends. They have many purposes, and can easily be exploited. The Mage Mages use death-dealing magic to shatter their foes. They have access to many powerful spells that can hit more than one enemy at a time.
They have many spells that will help you get out of many different situations. The Archer. The archer is a basic class that doesn't need much talking about. They are are an aggressive and sometimes warlike race, sticking together and building massive fortresses to defend themselves. And yet, many amazing items and locations would not have been discovered, were it not for the inventiveness and curiosity of humans.
Dryads, also known as tree-spirits, are green-skinned humanoids, associated with Hinduism and Greek mythology. Nobody knows exactly where the dryads originated from and there have been no sightings of them before the battle of Zaramoth and Azunar and there have been no sighting of a male dryad up to this day.
Legend tells that Dryads are from their birth bonded to a tree and while they are said to be long-lived, should the tree they are bonded to die so will they.
Because of that, if you want to stay on their good side, don't harm any trees! Even more so than humans, dryads have a tight-knit community and don't stray far from each other. Some compare their society to packs of wolves, quarrels are common but short-lived, and a dryad's main fighting style is to rely on her instinct.
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